BeeswarmForce.html.svelte component
Generates an HTML Beeswarm chart using a d3-force simulation.
| Param | Default | Required | Description |
|---|---|---|---|
r number |
4 |
The circle radius size in pixels. | |
strokeWidth number |
0.5 |
The circle's stroke width in pixels. | |
stroke string |
'#fff' |
The circle's stroke color. | |
xStrength number |
0.95 |
The value passed into the .strength method on forceX, which is used as the 'x' property on the simulation. See the documentation for more. |
|
yStrength number |
0.075 |
The value passed into the .strength method on forceY, which is used as the 'y' property on the simulation. See the documentation for more. |
|
getTitle Function |
None | An accessor function to get the field on the data element to display as a hover label. Mostly useful for debugging, needs better styling for production. |
<!--
@component
Generates an HTML Beeswarm chart using a [d3-force simulation](https://github.com/d3/d3-force).
-->
<script>
import { getContext, untrack } from 'svelte';
import { forceSimulation, forceX, forceY, forceCollide } from 'd3-force';
const { data, xGet, width, height, zGet } = getContext('LayerCake');
/**
* @typedef {Object} Props
* @property {number} [r=4] - The circle radius size in pixels.
* @property {number} [strokeWidth=0.5] - The circle's stroke width in pixels.
* @property {string} [stroke='#fff'] - The circle's stroke color.
* @property {number} [xStrength=0.95] - The value passed into the `.strength` method on `forceX`, which is used as the `'x'` property on the simulation. See [the documentation](https://github.com/d3/d3-force#x_strength) for more.
* @property {number} [yStrength=0.075] - The value passed into the `.strength` method on `forceY`, which is used as the `'y'` property on the simulation. See [the documentation](https://github.com/d3/d3-force#y_strength) for more.
* @property {Function} [getTitle] - An accessor function to get the field on the data element to display as a hover label. Mostly useful for debugging, needs better styling for production.
*/
/** @type {Props} */
let {
r = 4,
strokeWidth = 0.5,
stroke = '#fff',
xStrength = 0.95,
yStrength = 0.075,
getTitle
} = $props();
/** @type {any[]} */
let nodes = $state([]);
let simulation = $derived.by(() => {
if (!$width || !$height || !$data.length) return null;
const sim = forceSimulation($data.map((/** @type {any} */ d) => ({ ...d })))
.force(
'x',
forceX()
.x(d => $xGet(d))
.strength(xStrength)
)
.force(
'y',
forceY()
.y($height / 2)
.strength(yStrength)
)
.force('collide', forceCollide(r))
.stop();
return sim;
});
$effect(() => {
if (!simulation) {
nodes = [];
return;
}
untrack(() => {
// Run the simulation for a fixed number of iterations
const maxIterations = Math.ceil(
Math.log(simulation.alphaMin()) / Math.log(1 - simulation.alphaDecay())
);
for (let i = 0; i < maxIterations; ++i) {
simulation.tick();
}
// Update nodes state to trigger reactivity
nodes = [...simulation.nodes()];
});
});
</script>
<div class="bee-group">
{#each nodes as node}
<div
class="bee"
style="
left:{node.x}px;
top: {node.y}px;
width: {r * 2}px;
height: {r * 2}px;
background: {$zGet(node)};
border-width: {strokeWidth}px;
border-color: {stroke};
"
>
{#if getTitle}
<div class="title">{getTitle(node)}</div>
{/if}
</div>
{/each}
</div>
<style>
.bee {
position: absolute;
border-style: solid;
border-radius: 50%;
transform: translate(-50%, -50%);
}
.title {
display: none;
white-space: nowrap;
padding: 0 3px;
border-radius: 3px;
font-size: 12px;
pointer-events: none;
position: absolute;
top: -15px;
left: 5px;
z-index: 9999;
}
.bee:hover .title {
display: block;
}
</style>